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10.08.12 . physical

Haptics research engages with the questions of tactile perception and feedback. In recent years, haptics research has produced a couple of promising interfaces which are meant to bring closer digital information and the sense of touch [1, 2, 3]. This domain, however, is rather underdeveloped in terms of teaching due in large part to the fact that the devices that are used to create experimentations are either not publicly available nor affordable for students to get directly engaged with.

With the Motors & Music Platform, we (Daviid Gauthier, Bill Verplank and Jakob Bak) present teaching material focused on dynamic force feedback and sound synthesis for the learning of haptics. While toolkits for sketching and quickly prototyping haptics interfaces using vibro-tactile devices have been devised in the past [4], we are proposing to expand this initiative by introducing simple dynamic force feedback devices with high temporal resolution. Using simple and low-cost tool sets that we have developed specifically for engaging interaction designers with the study of haptics, our aim is to advance the quality of haptics research and experimentation in the classroom. Our approach is to provide students with specific and simple servomechanisms which feature high resolution sampling rates (position sensing) while offering high output refresh rates (torque control and sound).


06.11.12 . design

b.book is a simple concept that in a single artifact has the ability to become a bilingual book for many languages through user customisation. Having the characteristic of a platform the b.book allows users to easily switch between languages whenever they desire while reading.  b.book is a low tech solution that is made from different modular pieces that are easy to assemble – by following a few lines of instruction, users can to put together their own customised book in a matter of minutes!

b.book by CIID Interaction & Service Designer Martina Pagura

06.01.12 . design

Reflection In Action is a personal project of Helle Rohde and Eilidh Dickson who both work in CIID’s consultancy. It started when Eilidh was advising Helle on her thesis project on the Interaction Design Programme at CIID. The two of them had many, long, curious and insightful discussions where many ideas emerged about the world of design practice, the methods used and the challenges that accompany it.

Both of them wanted a place to house their ideas and discussions so with some help from a friend they built a web platform and called it Reflection In Action. The goal of the website is for it to become a place where they can post their personal design experiments as well as encourage them to be proactive in exploring and developing their personal design interests and skills in a risk free zone.

You can check out the website at reflectionaction.com and follow them on twitter @ReflectionInAct

05.21.12 . code . events . physical

Swarm (ASX) is a live, data-driven sonification project that produces sound streams for a 10-channel physical bee-hive installation devised by artist Alec Finlay.  ”An apicultural model of the global speculative financial system.”  The project will be presented Cockatoo Island at the the 18th Biennale of Sydney, 2012.

This installation translates beehives into a model of the economy. Stock market fluctuations are represents as the ‘buzz’ of Australian honey-bees (recorded by sound-artist Chris Watson), broadcast from 10 multistory wooden hives. Each hive-stack bears the acronym of a major stock exchange – New York, Toronto, Sao Paulo, London, Frankfurt, Mumbai, Shanghai, Hong Kong, Tokyo, and Sydney – and produces a stream of audio, a buzzing that varies in density and volume in accordance with economic activity. Swarm (ASX) is a snapshot of speculative finance translated into the natural ecosystem of bees: dynamic, in flux, undergoing crisis, confronting potential catastrophe.

Honey-bee recordings, Chris Watson.
Sound and data, Jamie Allen & Bernhard Garnicnig

03.05.12 . code . physical

Code and Poetry are two terms that have been connected for many reasons – code {poems} is an exploration on the most literal meaning of it, using code to write traditional poetry. Code has many layers of abstraction that normal language doesn’t have, and it can provide a new angle to contemporary poetry. Poetry written with code meant to be read in a book, not run in a computer.


03.05.12 . code

refractive index

Refractive Index is an investigations into the reflective and refractive power of public media displays. Imagery and software marks the physical effect that public media displays have on city spaces. An art-research project that uses large scale displays as a kind of active camera obscura; inverting the usual use of the screen and showing us what our screens “see” when they peer into the night sky.


11.28.11 . code

GoWebGL in modified UIWebView gesture browser hacked by Daviid on late Friday evening at CIID. It’s was made possible by Nathan’s discovery.

You can find the source code at github.com/gauthiier/GoWebGL.


11.25.11 . physical

Part of cross-disciplinary research project in the field of electro-active polymers, this experiment illustrates an early prototype of actuated dielectric elastomer. Daviid from CIID has been collaborating with Aurélie Mossé from CITA and Guggi Kofod from the Universität Postdam on these experiments.


11.21.11 . code . design

This experiment is the first part of a three phase demo featuring visual interfaces to display and interact with digital library ressources.

Our video shows the underlying physics and drawing methods used in the design of the interactive piece, giving simple behavior and aesthetics to a plant growing digital content.

11.14.11 . events . physical

Currently at the Science Gallery in Dublin part of the Surface Tension exhibition, Hydrocordion is an instrument featuring water as a main element in the generation of sound.

Daviid worked alongside Di Mainstone, Richard Shed and Louis McCallum in designing and prototyping this fluid squeezable musical instrument.